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Valorem Consulting

10 Steps for Awesome Speech Recognition User Interface Design: Part 1

| Tags: Design, Developers, Kinect for Windows, Strategy, Tips, UX

Speech Recognition is one of the most important new features and technologies that needs to be considered when focusing on user-centered design. Voice/speech recognition is now mainstream and ranges from frustrating experiences (tried navigating a credit card “customer service” phone tree lately?) to incredibly helpful (have you tried the Kinect’s voice recognition yet?) Well-designed user… Read more »

Cocktail Techie Term: Affective Interaction Design

| Tags: Cocktail Term of the Week, Design, Strategy, Tips, UX

When performing interaction design, it is vitally important for designers to be aware of key elements within their interfaces and designs that influence emotions in users. Interaction design, often shortened to IxD, is the practice of designing interactive digital products, environments, systems, and services.  It is heavily focused on satisfying the needs and desires of… Read more »

10 Design Challenges of the Mobile Web – Part 2

| Tags: Design, Mobile, Mobile Commerce, Research, Smartphone, Strategy, Tips, UX

Is this year ‘the year of mobile’? Every year, for the last five years, you’ll find that the answer is the same: YES. According to Smashing Magazine, some of the considerations that apply to mobile web are similar to designing desktop websites — with some additional mobile-only considerations that go hand-in-hand with small screens, device… Read more »

Cocktail Party Techie Term: Personas

| Tags: Cocktail Term of the Week, Design, Mobile Commerce, Retail, Strategy, UX

Do you remember back when the functionality of web sites and software came in only a one-size-fits-all approach? Those days are long past, with customization being the new standard. As thousands of users begin to use the same services, each approaches with many different goals, requiring increased product functionality. However, by designers attempting to satisfy… Read more »

Mobile User Experience Report Highlights

| Tags: Jackie Kmetz, Research, UX

It seems that everyone is focused on mobile these days and, as an industry, mobile is definitely changing the way that we live.  Surprisingly, until now there has been very little study on emerging mobile behaviors – particularly from a user experience standpoint.  Foolproof, a UK-based firm, recently released their Going Mobile 2012 report to help… Read more »

The Fabled Design Method – Part 2

| Tags: Uncategorized

In our last post we talked in some detail about user experience design (UXD or UED), the Design Method and how the method differs from the process.  In this post we’ll spend a little time talking about that often elusive creative process and getting those creative juices flowing to get a great result. How to… Read more »

What is the Mythical UX Designer

| Tags: Uncategorized

So what exactly is a UX Designer? It’s one of those roles that are often cloaked in mystery in the software and application development world to those who don’t eat and breathe programming code for a living.  Their job is to design an experience starting from the interface, graphics, physical interaction, etc. and incorporate that… Read more »

The Fabled Design Method

| Tags: Devin Jordan, Uncategorized

What is user experience design and how does it work? You’re probably familiar with the phrase “reinventing the wheel”. Well, user experience design is a little bit like that. At a high level, user experience design (UXD or UED) is a broad term that covers all aspects of a user’s experience with your system. This… Read more »